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With 10+ years of AAA game development background and having worked for major publishers including Sony Computer Entertainmen Europe and Rockstar, I bring aboard a wealth of art production experience to any team. Upon completing my degree in Computer Animation, I joined Sony Computer Entertainment Europe in 1999 and progressed through the ranks from Junior Artist, to Artist and then to Senior Artist, working on 3 published titles, 2 of which were AAA titles -- The Getaway and The Getaway: Black Monday. In 2006 I moved to Sydney to work on L.A. Noire at Team Bondi. Here I stepped up as the Lead Environment Artist, and as part of the art team, receiving the prestigious BAFTA Award nominations for “Artistic Excellence”. I also gained 3 months of invaluable experience working as a Surfacing Artist on Happy Feet 2 at Dr. D Studios before joining KMM Interactive Entertainment where I worked on an unreleased next-gen title, The Whore of the Orient.

​ABOUT ME

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